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Old Nov 11, 2009, 11:40 PM // 23:40   #181
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Originally Posted by Tastyy View Post
If they added more content, I wouldn't mind a subscription.

One ought to remember that it's only free because its instanced.
Same here. But they have already said, they are not going to ask for a subscription, so I suppose we can expect the SAME level of support for GW2, as we are currently getting for GW1, after GW2 is released.
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Old Nov 11, 2009, 11:45 PM // 23:45   #182
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so I suppose we can expect the SAME level of support for GW2, as we are currently getting for GW1, after GW2 is released.
No, you can expect the same level of support for GW2, as we got when GW1 was released, after GW2 is released.
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Old Nov 11, 2009, 11:48 PM // 23:48   #183
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No, you can expect the same level of support for GW2, as we got when GW1 was released, after GW2 is released.
GW1 is NOT a single release. It is made up of a number of chapters and releases.

I prefer to use the most recent level of support that we get for GW1 as a more accurate depiction of how they would allocate their resources between supporting "current" and "future" games.
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Old Nov 12, 2009, 12:21 AM // 00:21   #184
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Originally Posted by Hissy View Post
No, you can expect the same level of support for GW2, as we got when GW1 was released, after GW2 is released.
Actually you can EXPECT it but doesn't mean you will get less or more. Expectations are just that not fact.

Actually you should just ignore Hissy as he is just a FIT! bahahahaha wasn't that funny? )
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Old Nov 12, 2009, 12:54 AM // 00:54   #185
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Of course I'll be getting GW2. Has ANets handling of the game impacted my descision? Yes, that's why I will be getting it. ANet is one of the most community driven game companies I've come across and I am thoroughly looking forward to news about the development and release of GW2.
I have just recently returned to GW after a short stint in WoW, and while there is things I love about WoW, GW always was and will be my first priority.
Bring on GW2!
ps.- sorry if my post was filled with too much fanboism but I guess I'm just that kinda guy :P
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Old Nov 12, 2009, 01:26 AM // 01:26   #186
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Originally Posted by Daesu View Post
GW1 is NOT a single release. It is made up of a number of chapters and releases.

I prefer to use the most recent level of support that we get for GW1 as a more accurate depiction of how they would allocate their resources between supporting "current" and "future" games.
Yes, it's made up of a number of chapters and releases....not completely different games. The only fair comparison for the amount of support we would be getting is back when they were churning out new chapters, not when they had 90% of the company working on a brand new game. The amount of work it takes to make a new chapter is far less than the amount it takes to build a new game.

I've spent more time, and had more fun, with GW than with any other game I've ever played. Hell, they could have stopped doing anything after the release of GW:EN and I'd still end up probably buying GW2, because the core of the game is crafted so well. The primary things they did wrong with GW - skill bloat, power creep, introducing professions that were OP-ed as all hell - really haven't detracted from me still enjoying the game for what it is these past few years, and I have high hopes that, given a blank slate, they won't repeat those mistakes.
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Old Nov 12, 2009, 01:32 AM // 01:32   #187
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Ironically, Anet's handling of GW1 might send me to GW2 that much sooner, depending on how the early signs of GW2 turn out (ie, is there actual balance?) and whether or not Anet continues to dodge the large problems facing GW1.
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Old Nov 12, 2009, 01:43 AM // 01:43   #188
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personally i think anets done a good job. The only thing im hoping for is that they pull a bungie with halo 3. Bungie has done a great job keeping it preserved and unloading new stuff to make people keep coming back and have fun. Anet seems to be doing this as well, and with the release of GW2 i think they'll do this...but if they dont, im gonna be one sad cookie . basically im just hoping that the GW players and meta who arent lucky enough or decide not to get GW2 still feel the love and fun like before GW2 came out.
And as for GW2, theres a LOT of changes being made so it seems right now; this could mean having an entire renewed playerbase and everything...the changes seem to gear it more like the huge MMORPG today, WoW. Higher levels, jumping and all, free to roam/ no portals for cities, and free PvPing randomly is in the gauntlet if i remember right. This will either be a good or bad move in the end, and i question this. Guild Wars seems to be losing some of its edge if it goes for that, but its my personal opinion. I just gotta trust Anet to take ass and kick names when it comes down to it !!!

As with most games i buy, im gonna wait for my gameinformer issue for the month to come around when the games released to see if its worth it. theres every chance that from right now, they can make or break the game.

Right now, there are 2 setbacks for me for buying this game:

1. GW losing creativity and seeming like a normal MMORPG game.

2. The release date.

Anets perfect right now to me. I already stated why number 1, so number 2 is troubling to me. Theres been rumours and it seems likely it wont be released until mid to late 2011...i hope ive been hearing wrong, because im not sure if ill wait that long. many players could lose interest, and when the game finally DOES come out they will be expecting a game thats perfect in every way possible and there will be no room for errors. Lets hope we see earlier release times!

and so concludes my rant .
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Old Nov 12, 2009, 02:41 AM // 02:41   #189
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Originally Posted by Skyy High View Post
The only fair comparison for the amount of support we would be getting is back when they were churning out new chapters, not when they had 90% of the company working on a brand new game. The amount of work it takes to make a new chapter is far less than the amount it takes to build a new game.
Then have you ever thought why they would have 90% of the company working on GW2? Doesn't that show how much priority the "new" game/chapter has over supporting the "old" game/chapter? Why? Because the new game/chapter brings in more new revenue than merely supporting the old one since games get old fast. Would ANet change this priority after GW2 is released?

Probably not! After GW2 there would be GW2.1 or whatever and that has the same priority over GW2 as GW2 has over GW1. It doesn't matter if GW2 needs more effort or not, because that IS the priority decision the company makes when it allocates resources. If GW2.1 doesn't need much work then it is off to allocate the resources towards GW2.2 or GW3 planning to get those done sooner. In any case, the newer games/chapters always takes a 90% priority over the "current" one. Keeping the revenue stream flowing is top priority from a company's standpoint.

Last edited by Daesu; Nov 12, 2009 at 02:50 AM // 02:50..
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Old Nov 12, 2009, 03:48 AM // 03:48   #190
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Originally Posted by shoyon456 View Post
Two parts to this.
One: Do you think GW1 has been handled well since Anet moved onto GW2 overall?
I am a little disappointed. For at least a couple of years I felt ANET could do no wrong. They released an awesome game in a practically bug-free state. One that you could buy for $50 and play endlessly online without a subscription. They were very active with updates and balances.

Maybe they spoiled us in those early days. I feel like they've been doing little but breaking promises in the past year or more. The game is still awesome, no doubt, but the support and work being done on the game is just a shadow of what it once was.

I'll probably buy GW2 regardless just out of a misguided sense of loyalty to the franchise. If this same trend continues into GW2's lifespan then GW3 (or whatever future ANET game) will be far less likely.
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Old Nov 12, 2009, 05:06 AM // 05:06   #191
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Although things arent running well in the game..and many things have gone down hill,Ill still be buying GW2 to atleast try it out..

GW is the most ive ever enjoyed/played a game..4 years later and im still playing the damn game..thats good value IMO.
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Old Nov 12, 2009, 07:10 AM // 07:10   #192
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Originally Posted by Abedeus View Post
Probably to refresh everything and so on. Like they did with my favorite Neverwinter Nights servers every now and then.
That was because NWN's net engine was crap and the server tended to become sloppy over time :P

But DUDE, you I also loved NWN. We must be soul mates.
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Old Nov 12, 2009, 07:12 AM // 07:12   #193
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Originally Posted by Daesu View Post
GW1 is NOT a single release. It is made up of a number of chapters and releases.

I prefer to use the most recent level of support that we get for GW1 as a more accurate depiction of how they would allocate their resources between supporting "current" and "future" games.
GW1's most recent level of support is what, 2 or 3 people in the Live Team?
And you seriously think that's how much support GW2 will have at startup? You think the moment GW2 is launched they will immediately move all but 3 staff onto working on GW3 or whatever?

You surely can't be THAT dumb.
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Old Nov 12, 2009, 08:04 AM // 08:04   #194
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Originally Posted by Hissy View Post
GW1's most recent level of support is what, 2 or 3 people in the Live Team?
And you seriously think that's how much support GW2 will have at startup? You think the moment GW2 is launched they will immediately move all but 3 staff onto working on GW3 or whatever?
Use your brains, if I am ANet and my users tell me that dedicating just 2 or 3 staff is enough support for the game, like most of you guys are, then of course, I would only make sure there are always 2 or 3 staff to support the current game.

And dedicate the rest of the staff in churning out the next revenue earning chapter. Afterall, the more resources that I throw into developing the next chapter, the better they would be and the more customers they would draw. Why dedicate more resources into supporting the current game if customers are already saying that they are happy with the current level of support and therefore, would still purchase their next game right? The idea is to put your resources in the areas that would earn you the best returns, logic 101.

Ask yourself this question, can ANet produce another "Sorrow Furnace type" free content update for GW1? Of course they can, but why would they, when they can just put that effort into the next chapter and make you pay for it instead. Their latest major updates show that ANet is getting better in tying their efforts to revenue returns compared to Prophecies timeframe when they were still a new company trying to establish themselves.

Last edited by Daesu; Nov 12, 2009 at 08:31 AM // 08:31..
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Old Nov 12, 2009, 08:35 AM // 08:35   #195
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Originally Posted by Hissy View Post
GW1's most recent level of support is what, 2 or 3 people in the Live Team?
And you seriously think that's how much support GW2 will have at startup? You think the moment GW2 is launched they will immediately move all but 3 staff onto working on GW3 or whatever?

You surely can't be THAT dumb.
Doesn't matter. I was rarely impressed with GW1 support when the entire company was working on it.
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Old Nov 12, 2009, 09:21 AM // 09:21   #196
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Originally Posted by Ellix Cantero View Post
Maybe they spoiled us
That is a fact, not a maybe. "We want this!" Anet adds "this". "We don`t like that!" Anet changes or removes "that".. People at Anet really do care about it`s players wishes and caprices. If anyone doubts this i suggest them to play, say, LOTRO for a month or two, just to see how turbine`s staff treats their players. For a monthly fee. So stop bshtng, you are all going to buy GW2. And you know it.
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Old Nov 12, 2009, 10:31 AM // 10:31   #197
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Yes games in Poland are overpriced
I'm pretty familiar with Polish gaming market as I used to write stuff for your biggest game magazine (no need to mention the title, you know which one it is), I also had close relations with CD Project and Cenega
The only time games in Poland are cheaper is when they are localized for this specific market (read: When they translate the whole game so nobody else can play it). That's how it used to be and I don't think much changed
Even now, after almost 5 years, Prophecies are still cheaper (about 20%) at my place than the cheapest online retailer in Poland
Then explain to me this - why is it often cheaper for me to buy in Poland than to buy at Steam or Direct2drive?

Answer - because only some games are cheaper at those online shops than here. For instance, Mass Effect was about 45 EUR for over a year, while in Polish shops it was for 60 PLN, boxed edition. Basically anything from Steam is more expensive than in our shops. The only time I bought a game from D2D because it was 30 PLN cheaper was when I was buying Warhammer Online - 50 USD was 100 PLN at the time.

Where do I look at the prices? Empik.pl has a lot of good offers.

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I encourage you to play CSS on American server based at Texas (USA) and tell me what's the ping ok? Then we can compare both games and their network efficiency
Why should I? There are European servers in Guild Wars, there are European servers in CSS and TF2 as well. You might as well tell me to play on Russian servers.

...Which have pretty decent ping.

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L2? Oh please don't tell me you have Lineage 2 in mind. The one that doesn't have centralized community and most of the people play on illegal servers because they don't want to pay monthly fees. The one that... oh I could go on that one for some time. But you surely talk about different game right?
Private servers are popular because they are better. I predict the same thing will happen with Aion if they don't straighten up and clean the mess. High rates mean you don't have to grind your ass 10 hours a day for a year to get to the PvP action with sieges. Also usually there are GMs to eliminate bots (trust me, it's a lot harder to bot on privates than on officials), fix the bugs and add special content.

Quote:
That is a fact, not a maybe. "We want this!" Anet adds "this". "We don`t like that!" Anet changes or removes "that".. People at Anet really do care about it`s players wishes and caprices. If anyone doubts this i suggest them to play, say, LOTRO for a month or two, just to see how turbine`s staff treats their players. For a monthly fee.
Simple - they listen to everyone. You can't do that. "90% of everything is crap" and this applies to people as well. If you address your first game to PvPers, you either stick with it and cater to PvP modes, or you release PvE-focused game and cater to PvEers. You can't have a cake and eat a cake in this business.

Quote:
So stop bshtng, you are all going to buy GW2. And you know it.
If it comes out when there are no other good games (like Assassin's Creed 2 for PC, Mass Effect) around, I might, if I'm sure there's a good PvP mode.

If it comes near or after Diablo 3, probably not.

Quote:
Originally Posted by Akaraxle View Post
That was because NWN's net engine was crap and the server tended to become sloppy over time :P

But DUDE, you I also loved NWN. We must be soul mates.
Well, some servers had over 96/128 players and filled in 70-80% in the good old days.

...If it happens, it happens.

Last edited by Abedeus; Nov 12, 2009 at 10:34 AM // 10:34..
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Old Nov 12, 2009, 11:31 AM // 11:31   #198
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Considering the level of support and content we have gotten despite the fact that GW was never intended to reach such a milestone I'd be happy to buy the sequel so long as they don't lose their roots along the way and can better accommodate us within their world. That means I don't want my character's power represented almost solely by the items I'm wearing which is found in damn near every MMO on the planet. Max stats are a blessing. You can wear what you like the looks of and be happy knowing that your items aren't what carry you to victory. I much prefer admiring the art of an item instead of the numbers.

People complain. People whine. Some is justified but much is simple idiocy worded well enough that other idiots follow it. So it turns out that GW really isn't such a broken game after all.
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Old Nov 12, 2009, 12:31 PM // 12:31   #199
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I do not understand people who do not play the game anymore but just come to the fansite to vocalize their past frustrations. Why they do their best just to spoil others experience?

Anyway I will not get GW2 only partially due to GW1. The reason is that GW1 took too much of my time and I would like to do something more that play games. I am also afraid from what I understood from GW2 that it is not the game for me - everything I liked in gw1 is missing in gw2 and several things I do not like will be there.
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Old Nov 12, 2009, 02:38 PM // 14:38   #200
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Originally Posted by RedNova88 View Post
Considering the level of support and content we have gotten despite the fact that GW was never intended to reach such a milestone I'd be happy to buy the sequel so long as they don't lose their roots along the way and can better accommodate us within their world. That means I don't want my character's power represented almost solely by the items I'm wearing which is found in damn near every MMO on the planet. Max stats are a blessing. You can wear what you like the looks of and be happy knowing that your items aren't what carry you to victory. I much prefer admiring the art of an item instead of the numbers.

People complain. People whine. Some is justified but much is simple idiocy worded well enough that other idiots follow it. So it turns out that GW really isn't such a broken game after all.
In a very clever, polite way you've insulted everyone on this world who has different taste or opinions that you do.

You are one of the many reasons game sequels won't be better than first games - blind fanboy that praises everything.

FYI - GW2 will have a lot, lot, LOT more levels. I think it's pretty far away from GW1's level 20. Also, they haven't said much about the PvP, also the main reason I still have GW installed.
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